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It's pretty fun to try and figure out how they fight and what types of moves they have Capcom did a good job of making sure that the Tatsunoko characters are not overshadowed by their own. The Tatsunoko characters are all new to me and this adds a lot to their charm. I'm a little sad because Ken isn't in the game, but Ryu also has a shoryuken, so I can't complain too much (it's always fun to mash out shoryuken). The game has a great mix of characters from well known and obscure Capcom titles and they are all fun to play. The ease of the combo system makes the game a lot of fun to play moves can be easily canceled into each other leading to some huge and fun to watch combos. It's a good way to understand the basics of Capcom's fighting game combo system. Another cool aspect of the controls is the magic combo system, which means that anyone can pull off a combo by hitting the buttons in order. This keeps things simple and straight forward, it even opens the game up for being a little bit more masher friendly, for newer players.
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On top of these options, the game uses a simple but effective 3 button (weak, medium, strong) attack system plus one button for tagging and one for taunting (yay taunting). The game offers 3 ways to play: the Wiimote, the Classic or Gamecube controllers, or an arcade stick. That said, it is too bad for all the people who will miss out on the game.
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However, Capcom only has plans to release the game on the Wii where it will probably never have the respect (from the lager fighting game community) or sales it deserves. It's a ton of fun, looks pretty decent, and is far easier to play and enjoy than Street Fighter IV.
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